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Level 7 Grade 0
 

Level 1 Grade 1 | Level 1 Grade 2 | Level 2 Grade 0 | Level 2 Grade 1 | Level 2 Grade 2 | Level 3 Grade 0 | Level 3 Grade 1 | Level 3 Grade 2 | Level 4 Grade 0 | Level 4 Grade 1 | Level 4 Grade 2 | Level 5 Grade 0 | Level 5 Grade 1 | Level 5 Grade 2 | Level 6 Grade 0 | Level 6 Grade 1 | Level 6 Grade 2 | Level 7 Grade 0 | Level 7 Grade 1 | Level 7 Grade 2 | Level 8 Grade 0 | Level 8 Grade 1 | Level 8 Grade 2 | Level 9 Grade 0 | Level 9 Grade 1 | Level 9 Grade 2 | Level 10 - Instructor | References | Drills |

Level 7 Grade 0 - Black sash, no logos

1. Chum Kil - first and second part

2. Drills:
    a) front kick
        whole foot
        top of foot
    b) side kick
        snap - high
        thrust - high
    c) round kick
        ball - high
        instep - high

3. Chi Sao - random

4. Wooden Dummy
    18 - 20 movements

5. Techniques:

    Against Round Punch
    at front stance i) high - Jut and kick
    ii) low - Gum and kick

    Against Front Kick
    at front stance, cross i) Kan and roll punches

    Against Side Kick
    at front stance, cross i) Kan Sao and roll punches

    Against Round Kick
    at front stance, cross side i) double Pak and knee break

    Entry Techniques
    a) parallel - punch while moving in
    b) parallel side - opponent steps back and kicks

6. Self Defence
    Attack from right side

7. Cross arm Chi Sao - random

8. History and philosophy

9. Character of Wing Chun 1 to 9: 1. Developed by a woman. Suited for people who don't want to use brute force; 2. Uses straight punches (can achieve up to 8 punches per second); 3. Teaches you to use two arms at the same time; 4. Develops contact reflexes by Chi Sao exercise; 5. Teaches watching the leading elbow and knee; 6. Simple and easy to learn; 7. Uses pressure points to make striking techniques more effective; 8. Teaches the treatment of sports injuries; 9. Principle of using two arms extended to Butterfly Swords.

10. Strategy 1 to 9: 1. Uses the centre line and therefore forces the opponent to use the outside path; 2. Controls the opponent's blind side; 3. Attack the opponent's balance; 4. Attack the opening; 5. Trap the leading elbow; 6. Pin the arms from the blind side; 7. Keep moving. Don't present a steady target for your opponent; 8. Use elbow in close quarters, use palm or fist in the next distance; use kick with front foot on further distance; use rear foot in furthest distance; 9. Use entry technique.